![]() ![]() The first of the four is Red Giant's Instant HD which I reviewed here June, 2006 and sells for $99.00 as an individual application. Each application can be bought separately, but if you don't have any of them, then I would certainly consider purchasing the suite in its' entirety. Magic Bullet Looks, MB Frames, MB Colorista and Instant HD make up the entire suite. In the new Magic Bullet Suite you are actually getting four separate applications which can be used in Final Cut Pro, Motion 3, Adobe After Effects, or all three. ![]() I sort of don’t understand this thread.Don't let that $799.00 scare you off before you read this. They do a fully functional 15 day trial though so its worth having a look and see if it does enough to be worth springing for the full version.Īnd it does do a lot of very cool stuff aside from the filter emulation. The standalone does batch processing so could be used in a dng workflow for video but it would be a bit painful. The plug in one for the NLE's is available as a $195 upgrade from the NLE version of the Tiffen but I wouldn't hold out much hope of finding that version, although eBay might throw one up occasionally. They do some upgrade packages from the Tiffen version so you could buy the £5 one and upgrade to the latest version 4 for an additional $45. What are the differences between the 3(cheap) and 4(new and expensive) version?Ĭan the 3 be found for NLE's too? Or no way?įor photographers the dead cheap 3 version would be great.Īs you can get all the versions new from who originally developed it for Tiffen. I hope that is useful, and that Tiffen don't object to me using clips from their video!! The Mids and Shadows processing chain is the kind of "beauty" element, and the Highlights processing chain is the "flares" element, so you can mix these to your taste If you move the camera don't have any lighting going in and out of the frame (because the effect will start and stop when it does which will look very un-natural)Įxperiment with applying the effect before you convert from log to any other colour space (after all, a Tiffen filter gets applied before the conversion)Įxperiment with different blur types - I used Gaussian Blur in the above, but maybe other types will look nicer? Shoot in Log and don't clip any highlights from any colour channel If you're going to try and use this effect in post then I would suggest a number of things: ![]() If I play with the levels and add a third blur that is highlights only and is even smaller radius then we get a better result, but it highlights the issues I mentioned earlier: I think that preset looks pretty good for both of these shots, but unfortunately, if we apply that preset to the main shot then we see that it definitely isn't suitable for all shots: If I really wanted to get serious about it I might try converting to a Log colour space and doing the blur in there before converting back to REC709, but that's something for another day. The Tiffen has a non-linear rolloff, so I have simulated it using blurs of two different sizes, one smaller size applied to the Highlights and a larger one applied to the Mids and Shadows. Same simulation as above applied to lady #2: However, I think we can probably make a passable attempt that might work in some situations. If you are using this filter and it is being hit with sunlight from any angle I think you'll get the influence of that everywhere in the shot, because although it might be very off-angle the sun is practically an infinitely bright light. There don't appear to be any flares from off-camera lights in the above shot, however we can tell that the Tiffen has a very wide pattern because the level of the dark background is raised for almost the entire width of the frame but the exposure seems to be the same (by comparing the levels of the grey cards at the left of the shot). The Tiffen has a very wide flare pattern and will include lights outside the field of view. ![]() Also, the flare from the globe is coloured, which presumably is from the tint of the globe, however because the waveform is clipped that colour information is lost. The flare from the light globe is much brighter than the flare from the hair light on the blond lady, but in the "no filter" waveform you will note that these have very similar values because the globe is clipped. Here are the reasons you can't do a completely accurate emulation: To explain why, here's an unmodified screen grab: I've had an attempt and I'm now convinced that a completely accurate simulation is not possible. ![]()
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